SDL_WM_SetIcon3
Sets the icon for the display window.
Usage
#include "SDL.h"
void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
Overview
Sets the icon for the display window. Win32 icons must be 32x32.
This function must be called before the first call to SDL_SetVideoMode.
It takes an icon surface, and a mask in MSB format.
If mask is NULL, the entire icon surface will be used as the icon.
Examples
SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);
Releases
11 releases since Debian 3.0 (Woody); the text changed 1 time.