SDL_UpdateWindowSurface(3)

SDL_UpdateWindowSurface3

Copy the window surface to the screen.

Usage

#include "SDL3/SDL.h"

bool SDL_UpdateWindowSurface(SDL_Window *window);

Header file

Defined in SDL3/SDL_video.h

Overview

This is the function you use to reflect any changes to the surface on the screen.

This function is equivalent to the SDL 1.2 API SDL_Flip ().

Function parameters

window

the window to update.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.