SDL_TextInputActive3
Check whether or not unicode text input events are enabled for a window.
Usage
#include "SDL3/SDL.h"
bool SDL_TextInputActive(SDL_Window *window);
Header file
Defined in SDL3/SDL_keyboard.h
Function parameters
- window
-
the window to check.
Return value
Returns true if text input events are enabled else false.
Thread safety
This function should only be called on the main thread.