SDL_SetRenderColorScale(3)

SDL_SetRenderColorScale3

Set the color scale used for render operations.

Usage

#include "SDL3/SDL.h"

bool SDL_SetRenderColorScale(SDL_Renderer *renderer, float scale);

Header file

Defined in SDL3/SDL_render.h

Overview

The color scale is an additional scale multiplied into the pixel color value while rendering. This can be used to adjust the brightness of colors during HDR rendering, or changing HDR video brightness when playing on an SDR display.

The color scale does not affect the alpha channel, only the color brightness.

Function parameters

renderer

the rendering context.

scale

the color scale value.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.