SDL_SetGamepadSensorEnabled3
Set whether data reporting for a gamepad sensor is enabled.
Usage
#include "SDL3/SDL.h"
bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);
Header file
Defined in SDL3/SDL_gamepad.h
Function parameters
gamepad
|
the gamepad to update. |
|---|---|
type
|
the type of sensor to enable/disable. |
enabled
|
whether data reporting should be enabled. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.