SDL_SetGamepadSensorEnabled(3)

SDL_SetGamepadSensorEnabled3

Set whether data reporting for a gamepad sensor is enabled.

Usage

#include "SDL3/SDL.h"

bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

gamepad

the gamepad to update.

type

the type of sensor to enable/disable.

enabled

whether data reporting should be enabled.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.