SDL_SetGamepadEventsEnabled(3)

SDL_SetGamepadEventsEnabled3

Set the state of gamepad event processing.

Usage

#include "SDL3/SDL.h"

void SDL_SetGamepadEventsEnabled(bool enabled);

Header file

Defined in SDL3/SDL_gamepad.h

Overview

If gamepad events are disabled, you must call

SDL_UpdateGamepads () yourself and check the state of the gamepad when you want gamepad information.

Function parameters

enabled

whether to process gamepad events or not.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.