SDL_RenderFillRect(3)

SDL_RenderFillRect3

Fill a rectangle on the current rendering target with the drawing color at subpixel precision.

Usage

#include "SDL3/SDL.h"

bool SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect);

Header file

Defined in SDL3/SDL_render.h

Function parameters

renderer

the renderer which should fill a rectangle.

rect

a pointer to the destination rectangle, or NULL for the entire rendering target.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.