SDL_RenameStoragePath3
Rename a file or directory in a writable storage container.
Usage
#include "SDL3/SDL.h"
bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const char *newpath);
Header file
Defined in SDL3/SDL_storage.h
Function parameters
storage
|
a storage container. |
|---|---|
oldpath
|
the old path. |
newpath
|
the new path. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.