SDL_QueryGPUFence3
Checks the status of a fence.
Usage
#include "SDL3/SDL.h"
bool SDL_QueryGPUFence( SDL_GPUDevice *device, SDL_GPUFence *fence);
Header file
Defined in SDL3/SDL_gpu.h
Function parameters
device
|
a GPU context. |
|---|---|
fence
|
a fence. |
Return value
Returns true if the fence is signaled, false if it is not.