SDL_Metal_CreateView(3)

SDL_Metal_CreateView3

Create a cametallayer-backed nsview/uiview and attach it to the specified window.

Usage

#include "SDL3/SDL.h"

SDL_MetalView SDL_Metal_CreateView(SDL_Window *window);

Header file

Defined in SDL3/SDL_metal.h

Overview

On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.

The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer ().

Function parameters

window

the window.

Return value

( SDL_MetalView ) Returns handle NSView or UIView.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.