SDL_HasRectIntersectionFloat(3)

SDL_HasRectIntersectionFloat3

Determine whether two rectangles intersect with float precision.

Usage

#include "SDL3/SDL.h"

bool SDL_HasRectIntersectionFloat(const SDL_FRect *A, const SDL_FRect *B);

Header file

Defined in SDL3/SDL_rect.h

Overview

If either pointer is NULL the function will return false.

Function parameters

A

an SDL_FRect
structure representing the first rectangle.

B

an SDL_FRect
structure representing the second rectangle.

Return value

Returns true if there is an intersection, false otherwise.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.