SDL_GetWindowSize(3)

SDL_GetWindowSize3

Get the size of a window's client area.

Usage

#include "SDL3/SDL.h"

bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);

Header file

Defined in SDL3/SDL_video.h

Overview

The window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use

SDL_GetWindowSizeInPixels () or

SDL_GetRenderOutputSize () to get the real client area size in pixels.

Function parameters

window

the window to query the width and height from.

w

a pointer filled in with the width of the window, may be NULL.

h

a pointer filled in with the height of the window, may be NULL.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.