SDL_GetWindowSize3
Get the size of a window's client area.
Usage
#include "SDL3/SDL.h"
bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h);
Header file
Defined in SDL3/SDL_video.h
Overview
The window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use
SDL_GetWindowSizeInPixels () or
SDL_GetRenderOutputSize () to get the real client area size in pixels.
Function parameters
window
|
the window to query the width and height from. |
|---|---|
w
|
a pointer filled in with the width of the window, may be NULL. |
h
|
a pointer filled in with the height of the window, may be NULL. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.