SDL_GetRenderScale3
Get the drawing scale for the current target.
Usage
#include "SDL3/SDL.h"
bool SDL_GetRenderScale(SDL_Renderer *renderer, float *scaleX, float *scaleY);
Header file
Defined in SDL3/SDL_render.h
Overview
Each render target has its own scale. This function gets the scale for the current render target.
Function parameters
renderer
|
the rendering context. |
|---|---|
scaleX
|
a pointer filled in with the horizontal scaling factor. |
scaleY
|
a pointer filled in with the vertical scaling factor. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.