SDL_GetNumRenderDrivers(3)

SDL_GetNumRenderDrivers3

Get the number of 2d rendering drivers available for the current display.

Usage

#include "SDL3/SDL.h"

int SDL_GetNumRenderDrivers(void);

Header file

Defined in SDL3/SDL_render.h

Overview

A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.

There may be none if SDL was compiled without render support.

Return value

Returns the number of built in render drivers.

Thread safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.