SDL_GetGamepadStringForButton(3)

SDL_GetGamepadStringForButton3

Convert from an sdl_gamepadbutton enum to a string.

Usage

#include "SDL3/SDL.h"

const char * SDL_GetGamepadStringForButton(SDL_GamepadButton button);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

button

an enum value for a given SDL_GamepadButton .

Return value

Returns a string for the given button, or NULL if an invalid button is specified. The string returned is of the format used by

SDL_Gamepad
mapping strings.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.