SDL_GetGamepadStringForAxis3
Convert from an sdl_gamepadaxis enum to a string.
Usage
#include "SDL3/SDL.h"
const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);
Header file
Defined in SDL3/SDL_gamepad.h
Function parameters
- axis
-
an enum value for a given
SDL_GamepadAxis.
Return value
Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by
SDL_Gamepad
mapping strings.