SDL_GetCurrentRenderOutputSize(3)

SDL_GetCurrentRenderOutputSize3

Get the current output size in pixels of a rendering context.

Usage

#include "SDL3/SDL.h"

bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

Header file

Defined in SDL3/SDL_render.h

Overview

If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of

SDL_GetRenderOutputSize ().

Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by

SDL_SetRenderLogicalPresentation ().

Function parameters

renderer

the rendering context.

w

a pointer filled in with the current width.

h

a pointer filled in with the current height.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.