SDL_GPUIndirectDispatchCommand3type
A structure specifying the parameters of an indexed dispatch command.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_GPUIndirectDispatchCommand { Uint32 groupcount_x; /**< The number of local workgroups to dispatch in the X dimension. */ Uint32 groupcount_y; /**< The number of local workgroups to dispatch in the Y dimension. */ Uint32 groupcount_z; /**< The number of local workgroups to dispatch in the Z dimension. */ } SDL_GPUIndirectDispatchCommand;
Header file
Defined in SDL3/SDL_gpu.h