SDL_GPUFillMode(3type)

SDL_GPUFillMode3type

Specifies the fill mode of the graphics pipeline.

Usage

#include "SDL3/SDL.h"

typedef enum SDL_GPUFillMode { SDL_GPU_FILLMODE_FILL, /**< Polygons will be rendered via rasterization. */ SDL_GPU_FILLMODE_LINE /**< Polygon edges will be drawn as line segments. */ } SDL_GPUFillMode;

Header file

Defined in SDL3/SDL_gpu.h

Availability

This enum is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.