SDL_GPUCubeMapFace(3type)

SDL_GPUCubeMapFace3type

Specifies the face of a cube map.

Usage

#include "SDL3/SDL.h"

typedef enum SDL_GPUCubeMapFace { SDL_GPU_CUBEMAPFACE_POSITIVEX, SDL_GPU_CUBEMAPFACE_NEGATIVEX, SDL_GPU_CUBEMAPFACE_POSITIVEY, SDL_GPU_CUBEMAPFACE_NEGATIVEY, SDL_GPU_CUBEMAPFACE_POSITIVEZ, SDL_GPU_CUBEMAPFACE_NEGATIVEZ } SDL_GPUCubeMapFace;

Header file

Defined in SDL3/SDL_gpu.h

Overview

Can be passed in as the layer field in texture-related structs.

Availability

This enum is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.