SDL_GPUBufferBinding3type
A structure specifying parameters in a buffer binding call.
Usage
#include "SDL3/SDL.h"
typedef struct SDL_GPUBufferBinding { SDL_GPUBuffer *buffer; /**< The buffer to bind. Must have been created with SDL_GPU_BUFFERUSAGE_VERTEX for SDL_BindGPUVertexBuffers, or SDL_GPU_BUFFERUSAGE_INDEX for SDL_BindGPUIndexBuffer. */ Uint32 offset; /**< The starting byte of the data to bind in the buffer. */ } SDL_GPUBufferBinding;
Header file
Defined in SDL3/SDL_gpu.h