SDL_GL_SetAttribute3
Set an opengl window attribute before window creation.
Usage
#include "SDL3/SDL.h"
bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value);
Header file
Defined in SDL3/SDL_video.h
Overview
This function sets the OpenGL attribute attr to value . The requested attributes should be set before creating an OpenGL window. You should use
SDL_GL_GetAttribute () to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.
Function parameters
attr
|
an |
|---|---|
value
|
the desired value for the attribute. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.
Releases
12 releases since Debian 3.0 (Woody); the text changed 2 times.