SDL_DestroyWindow(3)

SDL_DestroyWindow3

Destroy a window.

Usage

#include "SDL3/SDL.h"

void SDL_DestroyWindow(SDL_Window *window);

Header file

Defined in SDL3/SDL_video.h

Overview

Any child windows owned by the window will be recursively destroyed as well.

Note that on some platforms, the visible window may not actually be removed from the screen until the SDL event loop is pumped again, even though the

SDL_Window
is no longer valid after this call.

Function parameters

window

the window to destroy.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.