SDL_CreateGPUDevice(3)

SDL_CreateGPUDevice3

Creates a gpu context.

Usage

#include "SDL3/SDL.h"

SDL_GPUDevice * SDL_CreateGPUDevice( SDL_GPUShaderFormat format_flags, bool debug_mode, const char *name);

Header file

Defined in SDL3/SDL_gpu.h

Function parameters

format_flags

a bitflag indicating which shader formats the app is able to provide.

debug_mode

enable debug mode properties and validations.

name

the preferred GPU driver, or NULL to let SDL pick the optimal driver.

Return value

( SDL_GPUDevice
*) Returns a GPU context on success or NULL on failure; call SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.