Clutter::Cogl::MaterialLayer3pm
Methods
materialfilter = $layer->get_mag_filter
Query the currently set magnifying filter for a cogl material layer.
materialfilter = $layer->get_min_filter
Query the currently set downscaling filter for a cogl material layer.
handle = $layer->get_texture
This lets you extract a Clutter::Cogl::Texture handle for a specific layer.
Note: In the future, we may support purely GLSL based layers which will likely return undef if you try to get the texture. Considering this, you should call Clutter::Cogl::MaterialLayer::get_type() first, to check it is of type 'texture'.
materiallayertype = $layer->get_type
Retrieves the type of the layer
Currently there is only one type of layer defined, 'texture'; but considering that we may add purely GLSL based layers in the future, you should write code that checks the type first.
Enums and flags
enum Clutter::Cogl::MaterialFilter
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'nearest' / 'COGL_MATERIAL_FILTER_NEAREST' |
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'linear' / 'COGL_MATERIAL_FILTER_LINEAR' |
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'nearest-mipmap-nearest' / 'COGL_MATERIAL_FILTER_NEAREST_MIPMAP_NEAREST' |
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'linear-mipmap-nearest' / 'COGL_MATERIAL_FILTER_LINEAR_MIPMAP_NEAREST' |
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'nearest-mipmap-linear' / 'COGL_MATERIAL_FILTER_NEAREST_MIPMAP_LINEAR' |
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'linear-mipmap-linear' / 'COGL_MATERIAL_FILTER_LINEAR_MIPMAP_LINEAR' |
enum Clutter::Cogl::MaterialLayerType
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'texture' / 'COGL_MATERIAL_LAYER_TYPE_TEXTURE'