CL_SceneRenderer3
Class members
CL_SceneRenderer()
- virtual
~CL_SceneRenderer()
- void
begin_cube( -
int cube_id)
- void
end_cube()
- void
begin_portal( -
int connect_id)
- void
end_portal()
- void
begin_facelist()
- void
end_facelist()
- void
begin_tstriplist()
- void
end_tstriplist()
- void
add_vertex( -
float x, float y, float z)
- void
set_texture( -
CL_Texture *texture)
- void
set_color( -
float r, float g, float b, float a)
- void
set_texcoord( -
float u, float v)
- bool
generate()
- void
show( -
const CL_Vector &pos, const CL_Vector &dir, const CL_Vector &up)
Members with descriptions
CL_SceneRenderer()-
Description:
- virtual
~CL_SceneRenderer() -
Description:
- void
begin_cube( -
int cube_id)
Description:
- void
end_cube() -
Description:
- void
begin_portal( -
int connect_id)
Description:
- void
end_portal() -
Description:
- void
begin_facelist() -
Description:
- void
end_facelist() -
Description:
- void
begin_tstriplist() -
Description:
- void
end_tstriplist() -
Description:
- void
add_vertex( -
float x, float y, float z)
Description:
- void
set_texture( -
CL_Texture *texture)
Description:
- void
set_color( -
float r, float g, float b, float a)
Description:
- void
set_texcoord( -
float u, float v)
Description:
- bool
generate() -
Description:
- void
show( -
const CL_Vector &pos, const CL_Vector &dir, const CL_Vector &up)
Description:
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Implementation