ACE_Cleanup3
Base class for objects that are cleaned by ace_object_manager.
Usage
#include <ace/OS.h>
class ACE_Cleanup
{
public:
ACE_Cleanup (void);
virtual ~ACE_Cleanup (void);
virtual void cleanup (void *param = 0);
};
Public members
ACE_Cleanup (void);
No-op constructor.
virtual ~ACE_Cleanup (void);
Destructor.
virtual void cleanup (void *param = 0);
Cleanup method that, by default, simply deletes itself.
The ACE_Sched_Priority type should be used for platform-
independent thread and process priorities, by convention. int should be used for OS-specific priorities.
typedef for the _stat data structure
Giving unique ACE scoped names for some important
RTSignal-Related constants. Becuase sometimes, different platforms use different names for these constants.
Library
ace