---
name: "load_wav"
section: "3alleg"
platform: "linux"
package: "liballegro-doc"
version: "2:4.2.2-2.2"
release: "Debian 6.0 (Squeeze)"
platforms: ["linux"]
url: "https://new.carta.tech/load_wav"
---

# load\_wav(3alleg)

Loads a sample from a RIFF WAV file. Allegro game programming library.

## NAME

load\_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.

## SYNOPSIS

**#include \<allegro.h\>**

**SAMPLE \*load\_wav(const char \*filename);**

## DESCRIPTION

Loads a sample from a RIFF WAV file. Example:

```
   SAMPLE *sample = load_wav("scream.wav");
   if (!sample)
      abort_on_error("Couldn't scare user!");
```

## RETURN VALUE

Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.

## SEE ALSO

[**load\_sample**(3alleg)](/load_sample/3alleg.md), [**register\_sample\_file\_type**(3alleg)](/register_sample_file_type/3alleg.md)
