---
name: "kodi-TexturePacker"
section: "1"
platform: "linux"
package: "kodi-tools-texturepacker"
version: "2:21.2+dfsg-4"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/kodi-TexturePacker"
---

# kodi-TexturePacker(1)

Compile all images used in a XBMC / Kodi skin into a single file

## NAME

TexturePacker - Compile all images used in a XBMC / Kodi skin into a single file

## SYNOPSIS

**TexturePacker** \[**-dupecheck**\] \[**--input** *DIRECTORY*\] \[**--output** *FILE.xbt*\]

## DESCRIPTION

Kodi uses a tool named TexturePacker to compile all images used in a skin into a single file. The benefit of it is that images inside the Textures.xbt will load faster in the skin. This is done by converting all images into a format that take less processing by Kodi when they need to be rendered onto the screen.

A common misconception is that TexturPacker will just compress the images into a single file. This if far from the truth, so don't be surprised if the Textures.xbt file is much larger than the total size of all the individual images.

The optional -dupecheck option is useful if you have included the same image multiple times in your media folder. For example, if your skin includes a lot of studio logos, most likely a lot of them are included multiple times but with a slightly different filename. The '-dupecheck' option will make sure each unique image is included only once in the Textures.xbt file, thus keeping the size of it as small as possible.

## OPTIONS

- **-dupecheck**

  Check for image duplicates first

- **-input**

  fully-qualified name of input directory with images

- **-output**

  fully-qualified name of resulting compressed XBT file
