---
name: "khangman"
section: "1"
platform: "linux"
package: "khangman"
version: "4:3.5.9-2"
release: "Debian 5.0 (Lenny)"
platforms: ["linux"]
url: "https://new.carta.tech/khangman"
---

# khangman(1)

the classical hangman game for KDE

## NAME

khangman - the classical hangman game for KDE

## SYNOPSIS

**khangman** \[ *generic-options* \]

## DESCRIPTION

**KHangMan** is a game based on the well known hangman game.  It is aimed for children aged 6 and above.  It has four levels of difficulty: Animals (animals words), Easy, Medium and Hard.

A word is picked at random and the letters are hidden.  You must guess the word by trying one letter after another.  Each time you guess a wrong letter, a picture of a hangman is drawn.  You must guess the word before getting hanged!  You have 10 tries.

This application is part of the official KDE edutainment module.

## OPTIONS

For a full summary of options, run *khangman --help*.

## SEE ALSO

Full user documentation is available through the KDE Help Centre. You can also enter the URL *help:/khangman/* directly into konqueror or you can run \`*khelpcenter help:/khangman/*' from the command-line.

If the KDE Help Centre is not installed then you can install the package *kdeedu-doc-html* and read this documentation in HTML format from */usr/share/doc/kde/HTML/en/khangman/*.

## AUTHOR

KHangMan was written by Primoz Anzur \<zerokode@gmx.net\> and Anne-Marie Mahfouf \<annma@kde.org\>.\
 This manual page was prepared by Ben Burton \<bab@debian.org\> for the Debian GNU/Linux system (but may be used by others).
