---
name: "k3d-sl2xml"
section: "1"
platform: "linux"
package: "k3d-data"
version: "0.8.0.6-8"
release: "Debian 10 (Buster)"
platforms: ["linux"]
url: "https://new.carta.tech/k3d-sl2xml"
---

# k3d-sl2xml(1)

Parses a RenderMan shader to create a shader meta file used by the K-3D user interface.

## NAME

k3d-sl2xml - Parses a RenderMan shader to create a shader meta file used by the K-3D user interface.

## SYNOPSIS

**k3d-sl2xml** \[*OPTIONS*\]

## DESCRIPTION

- **-h, --help**

  Prints this help information and exits.

- **--version**

  Prints program version information and exits.

Note: input on stdin **must** be **preprocessed** RenderMan Shading Language source code. We recommend you run k3d-sl2xml with:

```
gcc -E -P -x c <file> | k3d-sl2xml
```

## AUTHORS

K-3D by Timothy M. Shead \<tshead@k-3d.com\>, and many others. This manpage written by Manuel A. Fernandez Montecelo \<manuel.montezelo@gmail.com\>

## RESOURCES

K-3D home page: http://www.k-3d.org

## COPYING

Copyright (c) 1995-2010, Timothy M. Shead. All Rights Reserved. This software is licensed under the terms of the GNU General Public License; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
