---
name: "imaze-xview"
section: "6"
platform: "linux"
package: "imaze-xview"
version: "1.4-12"
release: "Debian 5.0 (Lenny)"
platforms: ["linux"]
url: "https://new.carta.tech/imaze-xview"
---

# imaze-xview(6)

the game of iMaze

## NAME

imaze - the game of iMaze

## SYNOPSIS

**imaze** \[ **-hq** \] \[ **-H** *server-host*\[**:***server-port*\] \] \[ **-S** *sound-directory* \] \[ **-j** \| **-J** *joystick-device* \] \[ **-D** *device-index* \]

## DESCRIPTION

**imaze** is a TCP/IP client with 3D graphics for XView, Motif, and Athena Widgets for the multi-player network action game iMaze.

## OPTIONS

- **-h**

  Print command line option help.

- **-H** *server-host*\[**:***server-port*\]

  The host and port [*imazesrv*(6)](/imazesrv/6.md) is using.

- **-q**

  Disable sound.

- **-S** *sound-directory*

  Use sounds in *sound-directory*.

- **-j**

  Enable joystick (if supported, Linux and FreeBSD only).

- **-J** *joystick-device*

  Enable joystick and use *joystick-device* (if supported).

- **-D** *device-index*

  Set device for MME sound to *device-index* (if supported, Compaq Alpha only).

## GAME CONTROL

- **Cursor-Up**

  Run forward.

- **Cursor-Down**

  Run backward.

- **Cursor-Left Cursor-Right**

  Turn left/right.

- **Space Shift Alt**

  Shoot.

- **Tab**

  Quickturn by 180 degrees.

- **Control-S**

  Pause the player.

- **Control-Q**

  Resume playing.

- **Control-C**

  Leave the game.

## XVIEW RESOURCES

- **IMaze\*message:** *message*

  *Message* that is sent to other players when they are killed. Default is \`\`\<name\> shouts: Gotcha!''

- **IMaze\*server:** *server-host*\[**:***server-port*\]

  The host and port [*imazesrv*(6)](/imazesrv/6.md) is using.

- **IMaze\*sound.directory:** *directory*

  Use sounds in *directory*.

## MOTIF RESOURCES

- **IMaze\*message\*value:** *message*

  *Message* that is sent to other players when they are killed. Default is \`\`\<name\> shouts: Gotcha!''

- **IMaze\*server\*value:** *server-host*\[**:***server-port*\]

  The host and port [*imazesrv*(6)](/imazesrv/6.md) is using.

- **IMaze\*soundDirectory:** *directory*

  Use sounds in *directory*.

## ATHENA WIDGET RESOURCES

- **IMaze\*message\*string:** *message*

  *Message* that is sent to other players when they are killed. Default is \`\`\<name\> shouts: Gotcha!''

- **IMaze\*server\*string:** *server-host*\[**:***server-port*\]

  The host and port [*imazesrv*(6)](/imazesrv/6.md) is using.

- **IMaze\*soundDirectory:** *directory*

  Use sounds in *directory*.

## FILES

- **title.au**

  Title sound

- **failure.au**

  Sound: action failed

- **action.au**

  Sound: action succeeded

- **shoot.au**

  Sound: player shot

- **miss.au**

  Sound: shot missed

- **bounce.au**

  Sound: shot bounced from wall

- **injured.au**

  Sound: player was hit

- **dead.au**

  Sound: player died

- **wound.au**

  Sound: enemy was hit

- **kill.au**

  Sound: enemy died

- **pause.au**

  Sound: player pauses

- **suspended.au**

  Sound: player was suspended by server

- **awake.au**

  Sound: player resumes game

## SEE ALSO

[**genlab**(6)](/genlab/6.md), [**imazesrv**(6)](/imazesrv/6.md), [**imazestat**(6)](/imazestat/6.md), [**ninja**(6)](/ninja/6.md), [**xlabed**(6)](/xlabed/6.md)

## BUGS

There are still a few bugs in the 3D computations.
