Reference

idl(1)

MICO IDL tool

NAME

idl - MICO IDL tool

SYNOPSIS

idl [<options>] [<file>]

DESCRIPTION

The idl tool is used for translating IDL-specifications to C++ as well as feeding IDL-specifications into the interface repository. The idl tool takes its input either from a file or an interface repository and generates code for C++ or CORBA-IDL. If the input is taken from a file, the idl tool can additionally feed the specification into the interface repository.

OPTIONS

--help

Gives an overview of all supported command line options.

--version

Prints the version of MICO.

--config

Prints some important MICO configuration infos.

-D<define>

Defines a preprocessor macro. This option is equivalent to the -D switch of most Unix C-compilers.

-I<path>

Defines a search path for #include directives. This option is equivalent to the -I switch of most Unix C-compilers.

--codegen-c++

Tells idl to generate code for C++ as defined by the language mapping IDL to C++. The idl tool will generate two files, one ending in .h and one in .cc with the same basenames. This option is the default.

--no-codegen-c++

Turns off the code generation for C++.

--no-exceptions

Tells idl to disable exception handling in the generated code. Code for the exception classes is still generated but throwing exceptions will result in an error message and abort the program. This option can only be used in conjunction with --codegen-c++ This option is off by default.

--codegen-idl

Turns on the code generation for CORBA--IDL. The idl tool will generate a file which contains the IDL specification which can again be fed into the idl tool. The basename of the file is specified with the --name option.

--no-codegen-idl

Turns off the code generation of CORBA-IDL. This option is the default.

--c++-suffix=<suffix>

If --codegen-c++ is selected, then this option determines the suffix for the C++ implementation file. The default is 'cc'

--c++-impl

This option will cause the generation of some default C++ implementation classes for all interfaces contained in the IDL specification. This option requires

--c++-skel

Generate a separate file with suffix _skel.cc that contains code only needed by servers (i.e., the skeletons). By default this code is emitted in the standard C++ implementation files. This option requires --codegen-c++

--hh-suffix=<suffix>

If --codegen-c++ is selected, then this option determines the suffix for the C++ header file. The default is 'h'

--relative-paths

If selected, included files (via the #include directive) will be referenced in a relative way (i.e. #include<...> )

--emit-repoids

This option will cause #pragma directives to be emitted, which associate the repository id of each IDL construct. This option can only be used in conjunction with the option --codegen-idl

--do-not-query-server-for-narrow

If this option is used, the IDL compiler will omit special code for _narrow() methods which inhibits the querying of remote servers at runtime. In certain circumstances this is permissible, resulting in more efficient runtime behaviour. See test/idl/26/README for further comments.

--feed-ir

The CORBA-IDL which is specified as a command line option is fed into the interface repository. This option requires the ird daemon to be running.

--feed-included-defs

This option can only be used in conjunction with --feed-ir are fed into the interface repository as well. The default is to feed only the definitions of the main IDL file into the IR.

--repo-id=<id>

The code generation is done from the information contained in the interface repository instead from a file. This option requires the ird daemon to be running. The parameter <id> is a repository identifier and must denote a CORBA module.

--name=<prefix>

This option controls the prefix of the file names if a code generation is selected. This option is mandatory if the input is taken from the interface repository. If the input is taken from a file, the prefix is derived from the basename of the file name.

--pseudo

Generates code for "pseudo interfaces". No stubs, skeletons or code for marshalling data to and from "any" variables is produced. Only supported for C++ code generation.

--any

Activates support for insertion and extraction operators of user defined IDL types for Any. Can only be used in conjunction with --codegen-c++ This option implies --typecode

--typecode

Generates code for TypeCodes of user defined IDL types. Can only be used in conjunction with --codegen-c++

--boa

Generates skeletons that use the Basic Object Adapter (BOA).

--no-boa

Turns off code generation of skeletons for the BOA. This is the default.

--poa

Generates skeletons that use the Portable Object Adapter (POA). This is the default.

--no-poa

Turns off code generation of skeletons for the POA.

--gen-included-defs

Generate code that was included using the #include directive.

--gen-full-dispatcher

Usually the skeleton class generated for an interface contains only the dispatcher for the operations and attributes defined in this interface. With this option, the dispatcher will also include operations and attributes inherited from all base interfaces.

FILES

~/.micorc

SEE ALSO

MICO Reference Manual, rsh(1), micod(8), imr(1), ird(8), micorc(5)

COPYRIGHT

Copyright (C) 1997, Kay Roemer & Arno Puder

AUTHOR

Kay Roemer & Arno Puder

History