---
name: "iccgamut"
section: "1"
platform: "linux"
package: "argyll"
version: "3.3.0+repack-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/iccgamut"
---

# iccgamut(1)

Create Lab/Jab gamut plot.

## NAME

Create - Create Lab/Jab gamut plot.

## DESCRIPTION

Create Lab/Jab gamut plot

## SYNOPSIS

**iccgamut** \[options\] profile

- **-v**

  Verbose

- **-d** sres

  Surface resolution details 1.0 - 50.0

- **-w**

  emit VRML .wrl file as well as CGATS .gam file

- **-n**

  Don't add VRML axes or white/black point

- **-k**

  Add VRML markers for prim. & sec. "cusp" points

- **-f** function

  f = forward\*, b = backwards

- **-i** intent

  p = perceptual, r = relative colorimetric, s = saturation, a = absolute (default), d = profile default

- **-p** oride

  l = Lab\_PCS (default), j = CIECAM02 Appearance Jab

- **-o** order

  n = normal (priority: lut \> matrix \> monochrome) r = reverse (priority: monochrome \> matrix \> lut)

- **-l** tlimit

  set total ink limit, 0 - 400% (estimate by default)

- **-L** klimit

  set black ink limit, 0 - 100% (estimate by default)

- **-c** viewcond

  set viewing conditions for CIECAM02, either an enumerated choice, or a series of parameter:value changes

-

  pp - Practical Reflection Print (ISO-3664 P2) pe - Print evaluation environment (CIE 116-1995) pc - Critical print evaluation environment (ISO-3664 P1) mt - Monitor in typical work environment mb - Bright monitor in bright work environment md - Monitor in darkened work environment jm - Projector in dim environment jd - Projector in dark environment tv - Television/Film Studio

-

  pcd - Photo CD - original scene outdoors

-

  ob - Original scene - Bright Outdoors cx - Cut Sheet Transparencies on a viewing box

- s:surround

  n = auto, a = average, m = dim, d = dark, c = transparency (default average)

- w:X:Y:Z

  Adapted white point as XYZ (default media white)

- w:x:y

  Adapted white point as x, y

- a:adaptation

  Adaptation luminance in cd.m^2 (default 50.0)

- b:background

  Background % of image luminance (default 20)

- l:imagewhite

  Image white in cd.m^2 if surround = auto (default 250)

- f:flare

  Flare light % of image luminance (default 0)

- g:glare

  Flare light % of ambient (default 1)

- g:X:Y:Z

  Flare color as XYZ (default media white, Abs: D50)

- g:x:y

  Flare color as x, y

- **-s**

  Create special cube surface topology plot
