Reference

hgame(4)

generic HID gamepad, joystick, and controller evdev driver

NAME

hgame – generic HID gamepad, joystick, and controller evdev driver

SYNOPSIS

device hgame device hid device hidbus device hidmap device evdev

In loader.conf(5): hw.hid.hgame.debug hgame_load="YES"

In loader.conf(5) or sysctl.conf(5): dev.hgame.X.debug

DESCRIPTION

The hgame driver supports generic game controllers that attach to the HID transport backend, and presents them to applications over the evdev interface.

If the appropriate hardware is detected, the driver will be loaded automatically by devmatch(8). To load the driver manually at boot time, set the hgame_load variable to YES at the loader(8) prompt, or add it to loader.conf(5).

To give user applications access to the game controllers, allow user access to the /dev/input/event* nodes with inclusion of user in the games group.

HARDWARE

The hgame driver supports HID gamepads, joysticks, and controllers such as:

  • 8bitdo USB Wireless Adapter 2

SYSCTL VARIABLES

The following variable is available as both sysctl(8) variable and loader(8) tunable:

dev.hgame.X.debug

Debug output level, where 0 is debugging disabled and larger values increase debug message verbosity. Default is 0.

Its default value is set with loader(8) tunable:

hw.hid.hgame.debug

FILES

/dev/input/event*

input event device (evdev) node

SEE ALSO

iichid(4), ps4dshock(4), usbhid(4), xb360gp(4), devfs.rules(5)

HISTORY

The hgame driver first appeared in FreeBSD 13.0.

AUTHORS

The hgame driver was written by Val Packett ⟨[email protected]⟩.

This manual page was written by Vladimir Kondratyev ⟨[email protected]⟩.

History