NAME
go-bindata – embed data in a Go program
SYNOPSIS
go-bindata [options] input [input ...]
DESCRIPTION
go-bindata converts any file into manageable Go source code. It is useful for embedding binary data into a Go program. The file data is optionally gzip compressed before being converted to a raw byte slice.
input is an input directory containing the assets to incorporate. If suffixed by /... it will be searched recursively.
The options are as follows:
- -debug
-
Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk.
- -nocompress
-
Assets will *not* be GZIP compressed when this flag is specified.
- -nomemcopy
-
Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.
- -pkg package
-
Package name to use in the generated code.
- -prefix prefix
-
Optional path prefix to strip off asset names.
- -o
-
Name of the output file to be generated.
- -tags tags
-
Optional set of build tags to include.
AUTHORS
The go-bindata program was written by Jim Teeuwen.