---
name: "glDeleteTextures"
section: "3x"
platform: "linux"
package: "xlibmesa-gl-dev"
version: "4.3.0.dfsg.1-14sarge7"
release: "Debian 3.1 (Sarge)"
platforms: ["linux"]
url: "https://new.carta.tech/glDeleteTextures"
---

# glDeleteTextures(3x)

delete named textures

## NAME

**glDeleteTextures** - delete named textures

## C SPECIFICATION

void **glDeleteTextures**( GLsizei *n*,

```
	const GLuint *textures )
```

## PARAMETERS

- *n*

  Specifies the number of textures to be deleted.

- *textures*

  Specifies an array of textures to be deleted.

## DESCRIPTION

**glDeleteTextures** deletes *n* textures named by the elements of the array *textures*. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by **glGenTextures**). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).

**glDeleteTextures** silently ignores 0's and names that do not correspond to existing textures.

## NOTES

**glDeleteTextures** is available only if the GL version is 1.1 or greater.

## ERRORS

**GL\_INVALID\_VALUE** is generated if *n* is negative.

**GL\_INVALID\_OPERATION** is generated if **glDeleteTextures** is executed between the execution of **glBegin** and the corresponding execution of **glEnd**.

## ASSOCIATED GETS

**glIsTexture**

## SEE ALSO

**glAreTexturesResident(3G)**,  **glBindTexture(3G)**, **glCopyTexImage1D(3G)**, **glCopyTexImage2D(3G)**, **glGenTextures(3G)**, **glGet(3G)**, **glGetTexParameter(3G)**, **glPrioritizeTextures(3G)**, **glTexImage1D(3G)**, **glTexImage2D(3G)**, **glTexParameter(3G)**
