---
name: "flare"
section: "6"
platform: "linux"
package: "flare-engine"
version: "1.14-3"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/flare/6"
---

# flare(6)

action role-playing engine

## NAME

flare - action role-playing engine

## SYNOPSIS

**flare** \[**options**\]

## DESCRIPTION

**FLARE** (short for Free Libre Action Roleplaying Engine) is a single-player, 2D-isometric action role-playing engine. It uses simple file formats (INI-style config files) for most of the game data, allowing anyone to easily modify game contents.

## OPTIONS

- **--help**

  Prints a description of command line flags.

- **--version**

  Prints the release version.

- **--data-path=***path*

  Specifies an exact path to look for mod data.

- **--debug-event**

  Prints verbose hardware input information.

- **--renderer=***renderer*

  Specifies the rendering backend to use. The default is 'sdl\_hardware'. Also available is 'sdl', which is a software-based renderer.

- **--no-audio**

  Disables sound effects and music.

- **--mods=***mod,...*

  Starts the game with only these mods enabled.

- **--load-slot=***slot*

  Loads a save slot by numerical index.

- **--load-script=***script*

  Execute's a script upon loading a saved game. The script path is mod-relative.

## FILES

- The engine settings and key bindings are stored in

  **$XDG\_CONFIG\_HOME**/flare/

**$HOME**/.config/flare/

- The game data is stored in

  **$XDG\_DATA\_HOME**/flare/

**$HOME**/.local/share/flare/

## AVAILABILITY

For more information about the FLARE engine, visit http://flarerpg.org
