---
name: "fbmngplay"
section: "1"
platform: "linux"
package: "bootsplash"
version: "3.3-2"
release: "Debian 4.0 (Etch)"
platforms: ["linux"]
url: "https://new.carta.tech/fbmngplay"
---

# fbmngplay(1)

program to play mng animations on the console frame buffer.

## NAME

fbmngplay — program to play mng animations on the console frame buffer.

## SYNOPSIS

**fbmngplay** \[**-x** *\<val\>\]  \[***-y** *\<val\>\]  \[***-a** *\<val\>\]  \[***-b***\]  \[***-v***\]  \[***-s***\]  \[***file.mng ...***\]*

## DESCRIPTION

*This manual page was written for the* **Debian** *distribution*  *because the original program does not have a manual page.*

**fbmngplay** is used by bootsplash to play mng animations  on the console during boot.

## OPTIONS

These programs follow the usual GNU command line syntax,  with long options starting with two dashes (\`-').  A summary of  options is included below.

- **-h, -?, --help**

  Show summary of options.

- **-V, --version**

  Show the program version.

- **-x, -y**

  X and Y coordinates to play the animation at.

- **-a, --alpha**

  The default alpha channel.  Values should range between 1 and 100.

- **-b, --buffered**

  Buffered mode.

- **-s, --signal**

  Wait for SIGUSR1 between animations.

- **-p, --position**

  Dynamically select position.

- **-v, --vebose**

  Verbose mode.

- **-S, --start-console**

  Only output animation on the console it was started on.

- **-c**

  Start output animation on specified console.

## SEE ALSO

fbtruetype (1), [fbresolution(1)](/fbresolution/1.md), bootsplash (7).

## AUTHOR

This manual page was written by Matthew A. Nicholson debian@matt-land.com for  the **Debian** system (but may be used by others).  Permission is  granted to copy, distribute and/or modify this document under  the terms of the GNU General Public License, Version 2 any   later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public  License can be found in /usr/share/common-licenses/GPL.
