NAME
draco_encoder - compress 3D geometric meshes and point clouds
SYNOPSIS
draco_encoder -i input [-o output] [options]
DESCRIPTION
Draco is a format for efficient compression of 3D graphics data such as geometric meshes or point clouds. draco_encoder is the compression tool.
The following options are available:
- -i input
-
input file name in .ply or .obj format
- -o output
-
output file name
- -qp value
-
quantization bits for the position (default: 11)
- -qt value
-
quantization bits for the texture coordinates (default: 10)
- -qn value
-
quantization bits for the normal vector (default: 8)
- -qg value
-
quantization bits for any generic attribute (default: 8)
- -cl value
-
compression level from 0 to 10 (default: 7)
- --skip attribute
-
skip a given attribute (NORMAL, TEX_COORD, GENERIC)
- --metadata
-
use metadata to encode extra information in mesh files
- -point_cloud
-
force the input to be encoded as a point cloud
Negative quantization values will skip the specified attribute