carta
coin_VRMLnodes(3)

coin_VRMLnodes3

Vrml97 classes - nodes implementing the vrml97 standard.

Usage

Classes

class SoVRMLAnchor

The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y-axis. class SoVRMLDirectionalLight

The SoVRMLPixelTexture class is used for mapping a texture image onto geometry.. class SoVRMLPlaneSensor

Detailed Description

Nodes implementing the VRML97 standard.

This is the set of items specified by VRML97, also known as VRML2.0. These nodes are different from VRML1/Inventor nodes in the way you structure them into scene-graphs, and in the requirements they set for traversing them correctly (VRML1/Inventor require that you traverse siblings on the left side before the node of interest, while for VRML2.0 this is not true).

You can find out more about VRML97 in The Annotated VRML2.0 Reference Manual.

The VRML97 specification is online at http://www.web3d.org/documents/specifications/14772/V2.0/

Author

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