coin_VRMLnodes3
Vrml97 classes - nodes implementing the vrml97 standard.
Usage
Classes
class SoVRMLAnchor
The SoVRMLCylinderSensor
class
maps
pointer
motion
into
rotations
around
the
Y-axis.
class
SoVRMLDirectionalLight
The SoVRMLPixelTexture
class
is
used
for
mapping
a
texture
image
onto
geometry..
class
SoVRMLPlaneSensor
Detailed Description
Nodes implementing the VRML97 standard.
This is the set of items specified by VRML97, also known as VRML2.0. These nodes are different from VRML1/Inventor nodes in the way you structure them into scene-graphs, and in the requirements they set for traversing them correctly (VRML1/Inventor require that you traverse siblings on the left side before the node of interest, while for VRML2.0 this is not true).
You can find out more about VRML97 in The Annotated VRML2.0 Reference Manual.
The VRML97 specification is online at http://www.web3d.org/documents/specifications/14772/V2.0/