---
name: "bygfoot"
section: "6"
platform: "linux"
package: "bygfoot"
version: "2.3.2-2.1"
release: "Debian 11 (Bullseye)"
platforms: ["linux"]
url: "https://new.carta.tech/bygfoot"
---

# bygfoot(6)

football (a.k.a soccer) management game.

## NAME

bygfoot - football (a.k.a soccer) management game.

## SYNOPSIS

**bygfoot** \[*options*\]\

## DESCRIPTION

This manual page documents briefly the **bygfoot**

**bygfoot** allows you to manage a team by training the players, buying and\
  selling them, contracting loans, maintaining the stadium, etc. You can be\
  promoted or relegated, even become a champion if you're a skillful manager.The\
  game is deliberately kept simple (though not easy): you only have to keep one\
  eye at your players and another at your stadium. You can customise Bygfoot by \
  writing your own country definition files or by creating your own team definition.

## OPTIONS

A summary of options is included below.

- **-h, --help**

  Show help options.

- **--help-all**

  Show all help options.

- **--help-gtk**

  Show GTK+ options.

- **-d, --debug-level=N**

  \[developer\] Debug level to use.

- **-o, --debug-output=0,1 or 2**

  \[developer\] Debug output to use.

- **-D, --deb=STRING**

  \[developer\] A debug command like 'deb100 to set the debug level'; see the debug window and debug.c

- **--display=VISOR**

  Visor \[display\] X to use

## AUTHOR

bygfoot was written by Gyozo Both \<gyboth@bygfoot.com\> Copyright (C) 2005.

This manual page was written by Elías Alejandro Año Mendoza \<ealmdz@gmail.com\>, for the Debian project (and may be used by others).
