---
name: "blenderplayer"
section: "1"
platform: "linux"
package: "blender-data"
version: "2.79.b+dfsg0-7+deb10u1"
release: "Debian 10 (Buster)"
platforms: ["linux"]
url: "https://new.carta.tech/blenderplayer"
---

# blenderplayer(1)

the blender game engine runner

## NAME

blenderplayer - the blender game engine runner

## SYNOPSIS

usage:   blenderplayer \[-w \[w h l t\]\] \[-f \[fw fh fb ff\]\] \[-g gamengineoptions\] \[-s stereomode\] \[-m aasamples\] filename.blend

## DESCRIPTION

**blenderplayer** is the 3D and physics game engine

## OPTIONS

**-h** : Prints this command summary

**-w** : display in a window\
   optional parameters\
     w = window width\
     h = window height\
     l = window left coordinate\
     t = window top coordinate\
     Note: If w or h is defined, both must be defined.\
     Also, if l or t is defined, all options must be used.

**-f** : start game in full screen mode\
   optional parameters\
     fw = full screen mode pixel width\
     fh = full screen mode pixel height\
     fb = full screen mode bits per pixel\
     ff = full screen mode frequency\
     Note: If fw or fh is defined, both must be defined.\
     Also, if fb is used, fw and fh must be used. ff requires all options.

**-s** : start player in stereo

    depending on the type of stereo you want:

    stereomode: hwpageflip\
         (Quad buffered shutter glasses)

    syncdoubling\
         (Above Below)

    sidebyside\
         (Left Right)

    anaglyph\
         (Red-Blue glasses)

    vinterlace\
         (Vertical interlace for autostereo display)

**-D** : start player in dome mode

    Optional parameters:

        angle = field of view in degrees

        tilt  = tilt angle in degrees

        warpdata = a file to use for warping the image (absolute path)

        mode = fisheye (Fisheye), truncatedfront (Front-Truncated),\
                truncatedrear (Rear-Truncated), cubemap(Cube Map),\
                sphericalpanoramic (Spherical Panoramic)

               depending on the type of dome you are using

**-m** : maximum anti-aliasing (eg. 2,4,8,16)

**-i** : parent windows ID

**-d** : turn debugging on

**-g** : game engine options

- Name

  Default      Description

- \---------------------------

  \------------------------------------

- fixedtime

  0         "Enable all frames"

- nomipmap

  0         Disable mipmaps

- show\_framerate

  0         Show the frame rate

- show\_properties

  0         Show debug properties

- show\_profile

  0         Show profiling information

- blender\_material

  0         Enable material settings

- ignore\_deprecation\_warnings

  1         Ignore deprecation warnings

**-** : all arguments after this are ignored, allowing python to access them from sys.argv

## EXAMPLES

- **blenderplayer -w 320 200 10 10 -g noaudio //home//user//filename.blend**

  Launch blenderplayer in window mode with size 320x200 at 10 pixels from left and 10 pixels from top of the screen without audio.

- **blenderplayer -g show\_framerate = 0 //home//user//filename.blend**

  Disable framerate reports.

- **blenderplayer -i 232421 -m 16 //home//user//filename.blend**

  Launch blenderplayer embedded in an existing window and set antialiasing to 16.

## SEE ALSO

**[blender(1)](/blender/1.md)**

## AUTHORS

This manpage was written for a Debian by Kevin Roy \<kiniou@gmail.com\>.
