---
name: "armagetron-server"
section: "6"
platform: "linux"
package: "armagetron-server"
version: "0.1.4.9-3"
release: "Debian 3.0 (Woody)"
platforms: ["linux"]
url: "https://new.carta.tech/armagetron-server"
---

# armagetron-server(6)

A armagetron game server

## NAME

armagetron-server - A armagetron game server

## SYNOPSIS

**armagetron-server**

## DESCRIPTION

The server program will read the normal configuration file **~/.ArmageTronrc** and set up a network game according to the settings in the game menu (Number of AI players, game mode and finish mode), and it will limit its output badwidth to the value set in the network game menu.  A dedicated server takes input from the keyboard and interprets it just the way it does with the configuration files; additionally to the usual configuration files, the dedicated server will read the file everytime.cfg before each round; it may be comfortable to place quickly changing settings there.

## SEE ALSO

[armagetron(6)](/armagetron/6.md).

Armagetron is documented fully by the provided HTML docs, found under /usr/share/doc/armagetron/ or the armagetron website, *http://pluto.spaceports.com/~zman/armagetron/tron.html*.

## AUTHOR

Armagetron was written by Manuel Moos \<manuel@moosnet.de\>

This manual page was adapted from the original HTML version by Marcelo E. Magallon \<mmagallo@debian.org\>, for the Debian GNU/Linux system (but may be used by others).
