NAME
al_set_shader_matrix - Allegro 5 API
SYNOPSIS
-
#include <allegro5/allegro.h> bool al_set_shader_matrix(const char *name, const ALLEGRO_TRANSFORM *matrix)
DESCRIPTION
Sets a matrix uniform of the current target bitmap’s shader.
Returns true on success. Otherwise returns false, e.g. if the uniform by that name does not exist in the shader.
SINCE
5.1.0