---
name: "_putpixel"
section: "3alleg4"
platform: "linux"
package: "allegro4-doc"
version: "2:4.4.3.1-5"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/_putpixel/3alleg4"
---

# \_putpixel(3alleg4)

Faster specific version of putpixel(). Allegro game programming library.

## NAME

\_putpixel, \_putpixel15, \_putpixel16, \_putpixel24, \_putpixel32 - Faster specific version of putpixel(). Allegro game programming library.

## SYNOPSIS

**#include \<allegro.h\>**

**void \_putpixel(BITMAP \*bmp, int x, int y, int color);**

**void \_putpixel15(BITMAP \*bmp, int x, int y, int color);**

**void \_putpixel16(BITMAP \*bmp, int x, int y, int color);**

**void \_putpixel24(BITMAP \*bmp, int x, int y, int color);**

**void \_putpixel32(BITMAP \*bmp, int x, int y, int color);**

## DESCRIPTION

Like the regular putpixel(), but much faster because they are implemented  as an inline assembler functions for specific color depths. These won't  work in mode-X graphics modes, don't perform any clipping (they will  crash if you try to draw outside the bitmap!), and ignore the drawing  mode.

## SEE ALSO

**putpixel**(3alleg4), **makecol**(3alleg4)
