---
name: "VRMLnodes"
section: "3"
platform: "linux"
package: "libcoin80-doc"
version: "3.1.4~abc9f50-7"
release: "Debian 8 (Jessie)"
platforms: ["linux"]
url: "https://new.carta.tech/VRMLnodes"
---

# VRMLnodes(3)

## NAME

VRML97 Classes -

### Classes

class **SoVRMLAnchor**\
 *The* **SoVRMLAnchor** *class is used for linking to other URL resources.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:** **"** class **SoVRMLAppearance**\
 *The* **SoVRMLAppearance** *class specifies visual properties for shapes.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLAudioClip**\
 *The* **SoVRMLAudioClip** *class is used to load and store audio data.*

**Audio data is loaded using the simage library, so make sure you have built the simage library with support for the audio file formats you intend to use (libogg, libvorbis and libvorbisfile for OggVorbis, libsndfile for WAV and several other formats). "** class **SoVRMLBackground**\
 *The* **SoVRMLBackground** *class is used for specifying a viewer panorama.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLBillboard**\
 *The* **SoVRMLBillboard** *class is used for rotating geometry towards the viewpoint.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLBox**\
 *The* **SoVRMLBox** *class is used for representing a 3D box.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLCollision**\
 *The* **SoVRMLCollision** *class is used for collision detection with the avatar.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLColor**\
 *The* **SoVRMLColor** *class is used to specify multiple colors for a single shape.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLColorInterpolator**\
 *The* **SoVRMLColorInterpolator** *class is used to interpolate color values.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLCone**\
 *The* **SoVRMLCone** *class is used to represent a Cone object.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLCoordinate**\
 *The* **SoVRMLCoordinate** *class is used to define 3D coordinates for shapes.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLCoordinateInterpolator**\
 *The* **SoVRMLCoordinateInterpolator** *class is used to interpolate 3D coordinates.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLCylinder**\
 *The* **SoVRMLCylinder** *class is used to represent a cylinder object.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLCylinderSensor**\
 *The* **SoVRMLCylinderSensor** *class maps pointer motion into rotations around the Y axis.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLDirectionalLight**\
 *The* **SoVRMLDirectionalLight** *class is a node type for specifying directional light sources*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLElevationGrid**\
 *The* **SoVRMLElevationGrid** *class is used to represent elevation grids.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLExtrusion**\
 *The* **SoVRMLExtrusion** *class is a a geometry node for extruding a cross section along a spine.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLFog**\
 *The* **SoVRMLFog** *class is used to specify a global scene fog.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLFontStyle**\
 *The* **SoVRMLFontStyle** *class is used to define the current font.*

**Important note: currently, the SoVRMLText node implementation is not complete, and some of the features mentioned in the documentation below may not be working yet. "** class **SoVRMLGroup**\
 *The* **SoVRMLGroup** *class is used for grouping VRML nodes.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLImageTexture**\
 *The* **SoVRMLImageTexture** *class is used for mapping a texture file onto geometry.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLIndexedFaceSet**\
 *The* **SoVRMLIndexedFaceSet** *class is used for representing a generic 3D shape.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLIndexedLine**\
 *The* **SoVRMLIndexedLine** *class is an abstract superclass for lines specified with indices.*

*This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.* *"* class **SoVRMLIndexedLineSet**\
 *The* **SoVRMLIndexedLineSet** *class is used to represent a generic 3D line shape.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:** **"** class **SoVRMLInline**\
 *The* **SoVRMLInline** *class is used to insert VRML files into a scene.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLLOD**\
 *The* **SoVRMLLOD** *class is used to represent various levels of detail based on distance.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLMaterial**\
 *The* **SoVRMLMaterial** *class is used to assign a material to geometry.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLMovieTexture**\
 *The* **SoVRMLMovieTexture** *class is used the map movies onto geometry.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLNavigationInfo**\
 *The* **SoVRMLNavigationInfo** *class is used to specify avatar and viewer settings.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLNormal**\
 *The* **SoVRMLNormal** *class is used to bind normals to geometry.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLNormalInterpolator**\
 *The* **SoVRMLNormalInterpolator** *class is used to interpolate normals.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLOrientationInterpolator**\
 *The* **SoVRMLOrientationInterpolator** *class is used to interpolate orientations.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLPixelTexture**\
 *The* **SoVRMLPixelTexture** *class is used for mapping a texture image onto geometry..*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLPlaneSensor**\
 *The* **SoVRMLPlaneSensor** *class maps pointer motion into object space translations.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLPointLight**\
 *The* **SoVRMLPointLight** *class is used to represent a point light.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLPointSet**\
 *The* **SoVRMLPointSet** *class is used to represent a set of 3D points.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLPositionInterpolator**\
 *The* **SoVRMLPositionInterpolator** *class is used to interpolate 3D points.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLProximitySensor**\
 *The* **SoVRMLProximitySensor** *class is used to generate events when the viewer enters or exits a region.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLScalarInterpolator**\
 *The* **SoVRMLScalarInterpolator** *class is used to interpolate scalar values.*  class **SoVRMLScript**\
 *The* **SoVRMLScript** *class is used to control the scene using scripts.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLShape**\
 *The* **SoVRMLShape** *class holds geometry and geometry appearance nodes.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLSound**\
 *The* **SoVRMLSound** *class is used to represent a sound source.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLSphere**\
 *The* **SoVRMLSphere** *class is used to represent a spherical 3D object.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLSphereSensor**\
 *The* **SoVRMLSphereSensor** *class maps pointer motion into rotations on a sphere.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLSpotLight**\
 *The* **SoVRMLSpotLight** *class defines a spot light source.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLSwitch**\
 *The* **SoVRMLSwitch** *class is a group node for traversing selected children.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLText**\
 *The* **SoVRMLText** *class is used to represent text in a scene.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLTextureCoordinate**\
 *The* **SoVRMLTextureCoordinate** *class binds texture coordinates to vertex-based geometry.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLTextureTransform**\
 *The* **SoVRMLTextureTransform** *class defines a transformation applied to texture coordinates.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLTimeSensor**\
 *The* **SoVRMLTimeSensor** *class is a multi-purpose time event generator.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLTouchSensor**\
 *The* **SoVRMLTouchSensor** *class tracks to pointer position and sends events based on user interaction.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLTransform**\
 *The* **SoVRMLTransform** *class is a grouping node that defines a transformation for its children.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLViewpoint**\
 *The* **SoVRMLViewpoint** *class is a perspective camera class.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLVisibilitySensor**\
 *The* **SoVRMLVisibilitySensor** *class will generate events based on visibility.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "** class **SoVRMLWorldInfo**\
 *The* **SoVRMLWorldInfo** *class contains information about the VRML scene.*

**The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium: "**

## Detailed Description

**This is the set of items specified by VRML97, also known as VRML2.0. These nodes are different from VRML1/Inventor nodes in the way you structure them into scene-graphs, and in the requirements they set for traversing them correctly (VRML1/Inventor require that you traverse siblings on the left side before the node of interest, while for VRML2.0 this is not true).**

**You can find out more about VRML97 in The Annotated VRML2.0 Reference Manual.**

**The VRML97 specification is online at http://www.web3d.org/x3d/specifications/vrml/**

## Author

**Generated automatically by Doxygen for Coin from the source code.**
