---
name: "V3D_f"
section: "3alleg4"
platform: "linux"
package: "allegro4-doc"
version: "2:4.4.3.1-5"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/V3D_f/3alleg4"
---

# V3D\_f(3alleg4)

Floating point vertex structure used by 3d functions. Allegro game programming library.

## NAME

V3D\_f - Floating point vertex structure used by 3d functions. Allegro game programming library.

## SYNOPSIS

**#include \<allegro.h\>**

**typedef struct V3D\_f**

## DESCRIPTION

```
   float x, y, z;       - position
   float u, v;          - texture map coordinates
   int c;               - color
```

Like V3D but using float values instead of fixed ones. Read the description of polygon3d\_f() for a description on how to obtain/use this structure.

## SEE ALSO

**V3D**(3alleg4), **polygon3d\_f**(3alleg4), **excamera**(3alleg4), **exscn3d**(3alleg4), **exzbuf**(3alleg4)
