---
name: "V3D_f"
section: "3alleg"
platform: "linux"
package: "liballegro-doc"
version: "2:4.2.2-2.2"
release: "Debian 6.0 (Squeeze)"
platforms: ["linux"]
url: "https://new.carta.tech/V3D_f"
---

# V3D\_f(3alleg)

Floating point vertex structure used by 3d functions. Allegro game programming library.

## NAME

V3D\_f - Floating point vertex structure used by 3d functions. Allegro game programming library.

## SYNOPSIS

**#include \<allegro.h\>**

**typedef struct V3D\_f**

## DESCRIPTION

```
   float x, y, z;       - position
   float u, v;          - texture map coordinates
   int c;               - color
```

Like V3D but using float values instead of fixed ones. Read the description of polygon3d\_f() for a description on how to obtain/use this structure.

## SEE ALSO

[**V3D**(3alleg)](/V3D/3alleg.md), [**polygon3d\_f**(3alleg)](/polygon3d_f/3alleg.md), [**excamera**(3alleg)](/excamera/3alleg.md), [**exscn3d**(3alleg)](/exscn3d/3alleg.md), [**exzbuf**(3alleg)](/exzbuf/3alleg.md)
