---
name: "TTF_GetGPUTextDrawData"
section: "3"
platform: "linux"
package: "libsdl3-ttf-doc"
version: "3.2.2+ds-1"
release: "Debian 13 (Trixie)"
platforms: ["linux"]
url: "https://new.carta.tech/TTF_GetGPUTextDrawData"
---

# TTF\_GetGPUTextDrawData(3)

Get the geometry data needed for drawing the text.

## NAME

TTF\_GetGPUTextDrawData - Get the geometry data needed for drawing the text.

## HEADER FILE

Defined in SDL3\_ttf/SDL\_ttf.h

## SYNOPSIS

```
#include "SDL3_ttf/SDL_ttf.h"
```

**TTF\_GPUAtlasDrawSequence \* TTF\_GetGPUTextDrawData(TTF\_Text \*text);**

## DESCRIPTION

**text** must have been created using a  **TTF\_TextEngine**\
  from

**TTF\_CreateGPUTextEngine** ().

The positive X-axis is taken towards the right and the positive Y-axis is taken upwards for both the vertex and the texture coordinates, i.e, it follows the same convention used by the SDL\_GPU API. If you want to use a different coordinate system you will need to transform the vertices yourself.

If the text looks blocky use linear filtering.

## FUNCTION PARAMETERS

- *text*

  the text to draw.

## RETURN VALUE

( **TTF\_GPUAtlasDrawSequence**\
  \*) Returns a NULL terminated linked list of

**TTF\_GPUAtlasDrawSequence**\
  objects or NULL if the passed text is empty or in case of failure; call SDL\_GetError() for more information.

## THREAD SAFETY

This function should be called on the thread that created the text.

## AVAILABILITY

This function is available since SDL\_ttf 3.0.0.

## SEE ALSO

**•**(3), [**TTF\_CreateGPUTextEngine**(3)](/TTF_CreateGPUTextEngine/3.md), **•**(3), [**TTF\_CreateText**(3)](/TTF_CreateText/3.md)
